For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.
— Brian Crick (@oogby) November 26, 2016
Eh, one step at a time…
— Takashi S. Omoto (@takashioomoto) November 26, 2016
Helps to have a map!
— Coffee Games Studio (@CoffeeGamesStu) November 26, 2016
Eggs and bacon?
— Towards The Pantheon (@PantheonDev) November 26, 2016
No rest for the wicked. Surely you know that?
— Stephan Hövelbrinks (@talecrafter) November 26, 2016
Did not see that coming.