Point ‘n click? So last year. Smile For Me does away with all that puzzle interaction nonsense, replacing it with nods, head shakes, and – based on the trailer below – punches, and other… physical interactions… also make the cut. Because why actually talk to someone, when instead, you have the option to, oh I don’t know, punch them in the face or simply nod and/or shake your head accordingly? Why indeed.
Unsurprisingly, I am quite glad that our world is not like that of this particular game, even if it does seem to provide some rather groovy entertainment. If not for the fact that everyone seems to be down with the blues, that is. Exactly what kind of dreary world did they create here? Wow. Oh right, before I forget: it’s your job to cheer up every Habitician… or die trying. Maybe.
The Habiticians are full of juicy gossip. Learn their quirks and qualms, and cure them of their blues!
At least that’s what I want to say, but here’s the thing: you don’t actually have to save all twenty-three characters. You’ll likely miss out on some genuinely funny moments if you don’t at least try, however, as well as – wait, “the true meaning of friendship”? Well, hot damn. I gotta catch a ride on this crazy rollercoaster through so many layers of awesome madness where people speak an indecipherable language and are quite literally… two-dimensional.