Even after watching the lengthy Mirror Drop video on its creator’s YouTube channel, I have no clue as to what’s going on. At all. One minute it seems the player is floating through vivid corridors, and the next, bouncing against surfaces to, well, change their color? Yeah. No clue. Rather intrigued by this “overwhelmingly psychedelic puzzle game” still, though.
Potentially confusing gameplay aside, there’s no denying that it does look interesting, trippy aesthetic and all. That and the promise of ‘infinities’ definitely had me wondering just how it all comes together. Oh, and don’t even get me started on its “100% raytraced alien geometry”. I suspect that last bit is just the developer being silly, but ya never know these days, technology evolving at a rapid pace.
Who knows, maybe it’s intentionally weird, created to confuse players as part of the puzzle experience? Hard to say. I’ll let ya know if I ever get around to taking it for a spin, provided I make it out again. Might just get completely lost in the strangeness Ian Lilley has created with Mirror Drop instead.