Wraithkal: The Indie Gaming Corner
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Cognition Episode 3: The Oracle Review

At this point I'm not sure how things could get any worse for Erica Reed. Six years ago she lost her brother to a ruthless killer, and more recently, gruesome events involving dismembered body parts occurred (no, really). Surely this is as bad as it gets, right? Wrong. Cognition Episode 3: The Oracle has barely begun before another mysterious case is thrown into her lap, triggered - to some extent - by her partner calling to say he'll be out of touch for a while... to check up on some old business. Yeah. Cue dramatic music and crank it up to eleven, because you-know-what is about to get real.
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Nex Machina Review: The Uncrowned King of Twin-Stick Shooters?

Relying too heavily on machines is a bad thing, to the point where... well, Skynet is a prime example, computers becoming sentient, deciding to eradicate all humans and other nasty things. In fact, something not all that different happened in Nex Machina, mankind suddenly finding itself at the mercy of too-smart-for-their-own-good robots; and you better believe they aren't taking prisoners. So what's a lone human to do? Why, grab the nearest gun and get ready to kick you-know-what and take names of course, in this stylish twin-stick shooter!
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The Last Time Review: Who Says You Can’t Go Back?

Everything was going great for Jack Glover, a 30-year old cop; until... it wasn't. A single dreadful event is all it takes to turn your world upside down, and unfortunately for Jack, the evening of his fifth anniversary on the force was to be just that. During a routine investigation, mistakes were made. The kind you can't fix, take back, or do much about, really. But then, some 40 years later, Jack receives a mysterious call, causing him to spring back into action - for The Last Time.
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Downwell Review

Little did I know that wells held untold treasures, or that gunboots were a thing. Well, in this here game, anyway. But if you do come across either in the real world, do let me know, eh? Right. Anyway, Downwell's protagonist sure has guts, carelessly jumping down a ridiculously deep well in the name of greed. That and excitement, I suppose, given the hazards that lurk below. No matter how many times he died, time and time again, he would gladly brave the depths. Because who's to say if this time would... be the charm?
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Dissembler Review: Colorful Flipping

There's something undeniably relaxing about the matching of colors, whether it be your typical match-3 game (hi there, Bejeweled), or something a tad more abstract, like... Ian MacLarty's latest creation, Dissembler. Here, you're tasked with flipping tiles to match three colors, at which point they'll be removed, gone from the game. It sounds quite simple, but there's a catch. Or several, rather. And these not only separates the title from similar puzzlers, they also help create something genuinely unique.
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SteamWorld Dig Review: Mine?

When people go digging deep underground, it's usually for one of two things (although sometimes both): wealth or curiosity. In the case of Rusty, SteamWorld Dig's protagonist, it's… a bit of both. Having received the claim to his uncle's mine, he takes after him and gets to digging, albeit rather reluctantly. On top of that, as fate would have it, all is not quite right in the depths below town, and digging for valuables soon becomes rather… hazardous.
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Wulverblade Review: For the Glory of Britannia!

The armies of Rome have been marching on Britannia in Wulverblade, making steady progress, having long since taken control of the south. Now their sights are set on the north, and the Ninth Legion is ready, numbering a grand total of 5,000! No problem, right? Well, it would be an easy conquest... if not for Caradoc, Brennus, and Guinevere, guardians of the northern tribes, that is. A trio not to be trifled with, as the Romans are about to find out.
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Bleed Review: The Ultimate Videogame Hero?

We all have dreams. Or, at least, we should. Dreams are good. Dreams helps us strive towards being better. Being more than we are. Being the best that we ca-- right. Anyway, point is, Wryn - Bleed's protagonist - has a dream: to be the ultimate videogame hero! Her way of accomplishing said dream is the best part, as she's going to... take out the Greatest Heroes of All Time (no really). Groovy stuff.
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Captain Disaster in: Death Has A Million Stomping Boots Review

Captain Disaster is down on his luck, big time. His ship is in shambles, its computer badly in need of an update, and really, a haircut wouldn't hurt. Although as fate would have it, he's broke, which means... it's time to get a job. So he takes on a deceptively simple package delivery. This is but the first of many mistakes, even if it is one that also kicks off Captain Disaster in: Death Has A Million Stomping Boots - an absolutely bonkers, dangerous, grand adventure!
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Guppy Review: Under the Sea…

Mankind has long since taken to the art of diving, exploring the deepest of oceans through various means. But no aquatic exploration gear, submarine, or whatever fancy gadgets are available today for delving into the deep blue, compare to actually being... a fish. Which is exactly what you get to do in Guppy! Oh, and do keep an eye out for pesky aquatic predators.
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The Journey Down: Chapter Three Review

All good things must come to an end, and such is also the case for Bwana, Kito and Lita's wondrous journey to the Underland, which concludes with The Journey Down: Chapter Three. An action-packed rollercoaster ride of fun and mayhem, with the occasional supernatural twist; one that wraps up the trilogy nicely on all fronts. What started as a lovely little trip fueled by the discovery of a long-lost journal quickly became so much more, forever changing the lives of those involved.
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Cognition Episode 2: The Wise Monkey Review

When last we stepped into the shoes of supernatural FBI agent Erica Reed, in Cognition Episode 1: The Hangman, things were bad. Really bad. Her ability to sense, or perhaps even see things that no one else could was causing her headaches, and with friends and colleagues alike becoming targets of a ruthless killer, she needed to remain focused now more than ever. Try as she might though, in the end, things did not go her way... and in Cognition Episode 2: The Wise Monkey, a whole slew of brand new trouble is brewing. Oh boy.
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The Journey Down: Chapter Two Review

Last we heard from Bwana and Kito, The Journey Down's two protagonists, they were tracking down some ancient place with some ancient book, aided by a mysterious woman - you know how these things go. Unsurprisingly, this second chapter - of three - picks up pretty much where the first ended, you-know-what having hit the proverbial fan, our uncanny trio in trouble. No challenge is too great for the mighty Bwana however, and it isn't long before... well, more trouble comes their way. Trouble which seems to follow these guys wherever they go. Trouble with the law, trouble with pirates, trouble with - wait, I'm spoiling. Suffice to say, there was trouble… and of the best kind, too!
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Crimzon Clover: World Ignition Review

What's better than numerous enemies filling the screen with bullets in a SHMUP? When you return the favor! And that's just one of many reasons as to why Crimzon Clover WORLD IGNITION is such a great game. Fill your 'break' meter and at the press of a button, you're able to ensure the untimely demise of just about everything coming at ya. Not enough? Well, with enough skill, you can actually double the ridiculousness, triggering DOUBLE BREAK(!) mode, at which point I'd wager nothing will be alive for long. Save for those pesky bosses, of course. Shoot to kill!
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Jelly Juggle Review

It's a well-known fact that Pong has been around since the beginning of time. Some would even say that it was there when the universe was created, but honestly, that's a bit of a stretch. Just a bit. Right. Anyway, my whole reason for bringing up Pong - since it's hardly an indie game (I know, shocking!) is that… Ian MacLarty's Jelly Juggle kinda resembles it. At least the ball and paddle aspect, as well as having the player somehow keep any and all balls - or jelly in this case - on-screen. Oh, and the paddle has been replaced with a fish. A surprisingly sturdy and slightly malfunctioning one at that, refusing to do anything but swim counter-clockwise. Stupid fish.
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Slayaway Camp Review: One, Two, Killer Slid Past You…

If you've ever wondered what it would be like to step into the shoes of an absolute psychopath and kill numerous innocent civilians (and a cop or two for good measure), it's a good thing Slayaway Camp exists. If, on the other hand, you don't enjoy ultra-violent experiences... this one might not be for you. Still reading? Good, because in my opinion, this slide puzzler turned gory murder simulator is pretty damn awesome - even if it clearly isn't for the faint of heart.
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Sorcery! Part 3 Review

It's time to continue your quest for the fabled Crown of Kings, in this third part of the Sorcery! Quadrilogy. Time to traverse dangerous landscapes in search of seven deadly serpents. Spells will be cast, weapons flailed about wildly, something something tough decisions and swift death. Yours, unless caution is exercised, at which point evil will have won. So do try to avoid dying, eh?
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Brushwood Buddies Review

In Brushwood Buddies, you're almost always either crafting or destroying, in order to create something else. Craft a tree and you'll get either an apple or a stick, while doing the same to a rock yields either flint or grindstone. So far so simple, right? Yeah, but… you ain't seen nothing yet. Soon you'll be crafting and destroying stuff back and forth, again and again, to make fishing rods, campfires and even different animals!
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Super Flippin’ Phones Review

Little known secret: I absolutely hate when people wander the mall, staring at their phones, giggling to themselves, not caring about anything but social media updates or cat videos. It's ridiculous. Fortunately, the recent release of Super Flippin' Phones has enabled me to vent my frustration, flippin' phones out of people's hands to warn them about... well, whatever, because video game. It's quite entertaining too - until you get caught by a mall cop. Those jerks.
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Sorcery! Part 2 Review: Trapped In the City of Kharé

Having trekked through the Shamutanti Hills, it is now time to face the city of Kharé in Sorcery! Part 2. An easy enough task, if not for the fact that it's inhabited by scum, low-lifes and troublemakers, and... something about the north gate being locked by magical means. Because there's apparently no catching a break for the series' protagonist. A hunt for clues it is then! Clues with which to open that accursed gate so that I may proceed into the lands beyond Kharé - or die trying.
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Sorcery! Part 1 Review: Exploring The Shamutanti Hills

With naught but a blade in one hand and a book of cryptic spells in the other, a great quest awaits; one which has you traversing the Shamutanti Hills, in search for the lost Crown of Kings! It won't be easy and many difficult choices await, in this first part of Steve Jackson's Sorcery! quadrology. But he who dares, wins... right? Or maybe you'll perish in a snake pit, never to be heard from again. Grand adventures are rarely for the faint of heart, and this one's no exception.
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Pixel Galaxy Review

See all those pixels? They're out to kill you. Every last one of them. What a pain, eh? So... why not turn them over to your side? No really, and it's actually quite a simple task: make contact and they'll latch onto your ship, expanding your arsenal and in turn, your odds of survival in Pixel Galaxy. That is, save for a select few which are much too set in their ways. Careful around those.
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Defend The Highlands Review

It's time to once more hide behind flipped tables as you fire up the bagpipes, recruiting more and more Scottish warriors to your cause, each powered by... porridge. No really. Someone has to stop the English invasion of Scotland in Defend the Highlands after all, and unsurprisingly, that tasks has fallen upon you, assisted by the battle-hardened pub owner Alfredo (among other).
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6180 the moon Review

Since the dawn of time, eventually, the Moon is required to give way to the sun. That’s just the way it is, and that’s not about to change. Although in the case of 6180 the moon, the sun is gone! But… gone rogue, gone missing, or simply gone? Well, anyway, whatever the case, your job – as the Moon – is to find out what happened, and hopefully bring the sun back, restoring the natural order of things.
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Savant – Ascent Review

One orb. One messed up, malicious orb, is all it took. Savant was having a great ol' time until that darn orb came around and messed up his tower, almost literally turning the entire thing against him! Curses. Needless to say, this simply can not stand, so steady that aim, because it's time to blast some bad guys in Savant - Ascent, while unlocking... power-up... CDs? Wait, what?!
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