Wraithkal: The Indie Gaming Corner
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Crimzon Clover: World Ignition Review

What's better than numerous enemies filling the screen with bullets in a SHMUP? When you return the favor! And that's just one of many reasons as to why Crimzon Clover WORLD IGNITION is such a great game. Fill your 'break' meter and at the press of a button, you're able to ensure the untimely demise of just about everything coming at ya. Not enough? Well, with enough skill, you can actually double the ridiculousness, triggering DOUBLE BREAK(!) mode, at which point I'd wager nothing will be alive for long. Save for those pesky bosses, of course. Shoot to kill!
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Jelly Juggle Review

It's a well-known fact that Pong has been around since the beginning of time. Some would even say that it was there when the universe was created, but honestly, that's a bit of a stretch. Just a bit. Right. Anyway, my whole reason for bringing up Pong - since it's hardly an indie game (I know, shocking!) is that… Ian MacLarty's Jelly Juggle kinda resembles it. At least the ball and paddle aspect, as well as having the player somehow keep any and all balls - or jelly in this case - on-screen. Oh, and the paddle has been replaced with a fish. A surprisingly sturdy and slightly malfunctioning one at that, refusing to do anything but swim counter-clockwise. Stupid fish.
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A Little Girl’s Imagination is Serious Business in Lydia… But What About the Monster?

The mind of a little girl can be a scary place, imagination running wild, the world still relatively new and - as such, more often than not - a scary place. Or at least that's how it must feel, even if nothing could be further from the truth. Unless of course you're Lydia, protagonist of the same named game, as she's in a world of trouble. Question is though, how much of it is simply the creation of an overactive imagination?
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Nadia Was Here’s Battle System Makes Fighting For Amytah’s Sake… Genuinely Groovy

A warrior, a thief and a spellslinger (or a mage, I suppose). This uncanny trio of adventurers have but one goal: to rid Amytah of whatever is currently wreaking havoc across the land. In order to accomplish this, as is true for most RPGs, they shall be forced to fight. A lot. It's a good thing then, that combat is actually where Nadia Was Here truly shines, based on the pre-release demo. In fact, I'd almost say that semi-turn-based battles are rarely this interesting...
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Speculating Screenshots (20th May 2017)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Slayaway Camp Review: One, Two, Killer Slid Past You…

If you've ever wondered what it would be like to step into the shoes of an absolute psychopath and kill numerous innocent civilians (and a cop or two for good measure), it's a good thing Slayaway Camp exists. If, on the other hand, you don't enjoy ultra-violent experiences... this one might not be for you. Still reading? Good, because in my opinion, this slide puzzler turned gory murder simulator is pretty damn awesome - even if it clearly isn't for the faint of heart.
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Oafmatch Matches RPGems Against Evil In the Name of Glorious Loot

Whenever evil decides to cause trouble, there's always some goody two-shoes hero willing to take up the mantle and kick their ass. While that is also the case in Oafmatch, the 'how' bit is, well, a bit different, as battlefields are... match-3 boards. Because why not? Oh, and to make the experience more engaging, there's a fair amount of RPG elements to manage, including loot, a party of four, traits, leveling - good stuff, all-round!
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Toge Productions Wants to Help Its Home Country, Indonesia, as an Indie Publisher

With eight years of experience in the video game industry, Toge Productions is not exactly a new studio, nor is it one without a title or two to its name, as surely you are at least familiar with the Infectonator franchise? From the main series, which involves killing lots of innocent civilians, Hot Chase, the endless runner, or the strategical Survivors spin-off, these guys certainly have a thing for the undead – not to mention diseases. Then again, so long as they’re used in genuinely groovy games, ya know? But this is not about Toge Productions actually making games, so much as publishing them.
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Spend the Summer of ’86 Kicking Ass and Taking Names to Save the World In Crossing Souls

Remember the great government conspiracy of 1986 that was thwarted by a group of kids? Me neither. Probably because, you know, government conspiracy. Crossing Souls is our best bet at figuring out exactly what went down (in an alternate universe where video games are real, anyway), stepping into the shoes of said kids who have somehow acquired the ability to... travel between realms. Did I mention how the 80's was a truly crazy time?
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Lovecraftian Adventure Chronicle of Innsmouth Awaits, Shrouded in… Darkness

Word of mouth is a funny thing, and in this case, it's pretty much how everything starts, its protagonist catching wind of Innsmouth, a sea city clouded in mystery - with its very own cult, of all things! Because... those are always fun and never ever dangerous or evil, right? That and, seeing how Innsmouth originated in a H.P. Lovecraft story, hardly a great vacation spot. Even more so since both the famous author and the creator of Chronicle of Innsmouth describe it as 'decaying'. Then again, who doesn't love an uncanny - and slightly hazardous - mystery?
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Speculating Screenshots (13th May 2017)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Where Games are Marmelade: Start Prepping For the Blueberry Jam!

Nothing quite like a proper good batch of one's favorite jam. Love that stuff. But... in spite of its name kinda saying otherwise, this particular game jam is not about such. And no, I'm not sorry for misleading anyone with that title. Not one bit. I will however be sad if the Blueberry Jam doesn't result in at least a handful of groovy games, once everything is said and done, ya hear?
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Seems Like Rakuen is an Adventure That’ll Surely Tug at Everyone’s Heartstrings

Stories that resemble around hospitals and similar instituations, especially when the media through which they're told is video games, have a tendency to be firmly set in the realm of horror. Not so with Rakuen, as what we have here is more of an emotional tale. A tale of wish fulfilment, unfinished business, a mysterious hospital, and its protagonist - a little boy - on a quest... in a fantasy world! Uncanny.
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From Light Demo Impressions: Photography Holds the Power!

Somewhere, in a galaxy far, far away, paradise exists. Or rather, Paradise 252-B, which is where Lumen - From Light's protagonist - will be spending a fair amount of time, following a rather cryptic message from a friend. Paradise it most certainly isn't, as for starters, the whole place looks like it's falling apart, abandoned ages ago. Surely that is not the case, though? Surely it's just going through a rough patch? Yeah, no such luck...
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Double Kick Heroes Demo Impressions: Post-Apocalyptic Heavy Metal Survival!

You can't kill the metal, or so they say, but in Double Kick Heroes you most certainly can kill with it. I mean, hooking up a bunch of handguns, shotguns, grenades and other weapons to a drumset counts as being... just that... right? Right. Probably a tad crazy, and yet, banging a drum (quiet in the back), hitting all the right notes, is the only way you're going to survive in this post-apocalyptic world. Because zombies are constantly chasing you, and your only defense is to go on the offensive - WITH METAL!
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Risk of Rain 2 Announced, Will be Ditching Its Roots In Favor of a Third Dimension

It's been awhile since I last played Risk of Rain, but even so, I do still recall how the 2D platformer blends fast-paced gunplay with RPG elements with a very lovely art style, and how it's just... fun. Even more so with a couple of friends, because the more the merrier for the amount of chaos and carnage on display here. Oh, and I suspect Risk of Rain 2 - which was announced yesterday - will be every bit as entertaining. Even if it is, you know, going 3D...
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Speculating Screenshots (6th May 2017)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Bokida – Heartfelt Reunion Demo Impressions: the Power to Reshape Entire Worlds

It is often said that the universe is vast, perhaps even endless, and in a strange way, Bokida - Heartfelt Reunion certainly embraces this theory. See, in this game, worlds long to be reunited, and I don't mean those living on them. No, actual worlds - or planets - are in fact lovers, separated by... well, who's to say, really? Whatever the cause, your job as the all-powerful messenger is to bring them back together. Unleash your creative side and make it so that light and darkness shall no longer be kept apart!
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Four ‘Heroes’, Four Storylines, One Dark Ancient Prophecy – World to the West Awaits

While Lumina, Knaus, Miss Teri and Lord Clonington couldn't possibly be more different, somehow, their fates are still intertwined and a strong bond is shared between them. Translation: the lot needs to work together to survive... some ancient prophecy or other. Oh, and their adventure through World to the West - which is bound to be a grand one - actually takes place in the Teslagrad universe! Groovy stuff.
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Super Rude Bear Resurrection Turns Death Into a Genuine Method of Progression

If there's one guarantee in Super Rude Bear Resurrection, it's that the game will kill its protagonist sooner or later, forcing a 'minor' setback. Thing is though, dying is surprisingly beneficial here, seeing how your corpses, well, they actually stick around. Oh, and you can use them as platforms or literal meat shields, should you feel the need to. Which you will, unless you're incredibly skilled at fast-paced 2D platforming...
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