Wraithkal: The Indie Gaming Corner
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Mic Check One, Two: Wadjet Eye Games Offering Hands-On Voiceover Assistance

Blackwell Epiphany
Recording vocals, easy. Recording vocals properly, not quite so. Nailing that high quality voiceover... for an entire video game? Tricky and time consuming - at the best of times. Where to go then? Well, Wadjet Eye Games, having done recording sessions for a multitude of games, may not be the cream of the crop, but they're a dedicated bunch, packing a ton of experience. Oh and New York, because actor availability.
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Scale It Down: #LOWREZJAM 2016 Is Right Around the Corner

#LOWREZJAM 2016
These days, everything's HD this, 4K that, and 8K is not too far away, I'm sure. But once upon a time, resolutions were lower, pixels more apparent. It was a glorious time, if you ask me. A time which aspiring game developers will be able to revisit, should they so desire, as part of the upcoming second #LOWREZJAM. Scale it down and bring forth the pixel art!
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Speculating Screenshots (26th March 2016)

speculating-screenshots-
For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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The Banner Saga 2 Continues the Tactical Choose-Your-Own-Viking-Adventure… Soon!

The Banner Saga 2
A few years ago, players traversed icy regions, moving their caravan from outpost to outpost, town to town, managing the safety of everyone involved, while keeping an eye on both supplies and morale. It was a brutal journey, one of harsh decisions and tough, tactical combat. In a few weeks, The Banner Saga 2 will be upon us, continuing the tale of… well, anyone with a beating heart.
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Paws: A Shelter 2 Game Pits a Baby Lynx Against the Wilderness This Very Moment

Paws: A Shelter 2 Game
If Paws: A Shelter 2 Game is anything like its two precursors, there will be smiles, just as certain as there will be tears. Given how far between games which carry anything resembling emotional weight these days is, hopefully Might and Delight will indeed be able to continue the trend of making players give a damn about the protagonist - an adorable baby lynx, in this one.
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Speculating Screenshots (19th March 2016)

speculating-screenshots-
For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Visit the Near Future to (Hopefully) Save Lives In Medical Conspiracy S.O.R.S

S.O.R.S
Boy oh boy, is the near-future ever a grim one. Or more accurately, S.O.R.S' version, in which doctors are being let go and patients are not getting any better. No one knows what's going on, and needless to say, you're the only one who can do a darn thing about… whatever is happening. Just don't forget to at least try to save a life or two, or you'll be making friends in the unemployment line sooner rather than later.
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Karaski: What Goes Up… Plays Whodunit On An Airship Where Everyone’s a Suspect

Karaski: What Goes Up...
What should have been a relaxing cruise in Karaski: What Goes Up… aboard the glorious Commonwealth’s first airship becomes something more sinister, as the craft is sabotaged! At least the suspect list is somewhat limited though, in that it has to be one of the passengers. But you'll still have to figure out exactly who the saboteur is, hopefully stopping him / her, before anything else happens. Quite an uncanny turn of events.
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IGF 2016 Winners at a Glance: Explosive Mini Stories

Darkest Dungeon
With this year's Game Developer's Conference (GDC) almost at an end, the time for Indie Games Festival (IGF) fun is upon us; or more accurately, the IGF awards! Quite the variety too amongst these eight categories, as games with everything from bomb defusal to personal stories and a barely lit dungeon were featured. But which were the victor(s), and which had to settle for runner-up?
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Speculating Screenshots (12th March 2016)

speculating-screenshots-
For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Let’s Get It Kickstarted: Kaidan

Kaidan Kickstarter
Ever wondered what it would be like if, instead of simply telling a scary story, you could have your friends actually experience the creaking floor boards, rapidly slamming doors, shattering windows and otherworldly voices? Because that's Kaidan in a nutshell, and I dare say it's looking mighty spiffy!
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Bathe Your Desktop In an Angelic Purple Bullet Hell as Deathsmiles Finally Reaches PC

Deathsmiles
Five angels are all that stand between Gilverado and the forces of Hell. Unsurprisingly, you get to fight the good fight as one of said angels in Deathsmiles. Bullets will fill the screen as you attempt to survive the onslaught, either alone or with a friend, and some of these are apparently... beneficial? I swear, whenever angels and demons fight, logic immediately goes out the window.
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80 Days and Sorcery! Scripting Language Open Sourced… With Unity Support!

Ink
Game developers making their creations open source, no matter the license attached, is generally pretty awesome, no doubt. But engines / scripting languages? Man, that's another matter entirely, on top of being a much rarer occurrence. That's exactly what inkle's done with what made the wheels of 80 Days and Sorcery! turn though, and I honestly could not be more excited.
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