Wraithkal: The Indie Gaming Corner
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IGF 2015 Student Showcase Winners at a Glance

Earlier this month, I took a brief glance at the IGF 2015 main competition finalists, which featured some very interesting projects. But this time, the focus is on the… student showcase winners! That's right: students. Not all game developers are in for the money, after all (although I expect some will make that jump sooner or later).
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Speculating Screenshots (24th January 2015)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it's also a time during which they get to show off what they've been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Let's Get It Kickstarted: Threshold

Hood. An odd name to say the least, even if it is carried by a gnomish wizard, who also happens to be the protagonist of Threshold. Oh and he's lost, desperately in need of your help to traverse "treacherously, unstable lands", to hopefully get back home safely... someday. Poor fella.
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Speculating Screenshots (17th January 2015)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it's also a time during which they get to show off what they've been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Speculating Screenshots (10th January 2015)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it's also a time during which they get to show off what they've been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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MAGS January Is All About the "Aftermath"

Ah, Adventure Game Studio. Easily my favorite engine of all time, second only to… SCUMM (bet ya didn't see that coming). Unlike most jams, which tend to last anything from 72 hours to a week, with no engine restriction, MAGS spans a full month and requires participants to use Adventure Game Studio. So who's in the mood for some fresh freeware adventures?
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Speculating Screenshots (3rd January 2015)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it's also a time during which they get to show off what they've been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Continue reading…