Wraithkal: The Indie Gaming Corner
Remember to update your bookmarks, wraithkal.info is now wraithkal.com.

Overclocked Impressions: High-Tech Ninja Platforming Is Fast, Fun and… Challenging!

When her city suddenly comes under siege by a nasty computer virus - one that "amplifies negative emotions and augments physical strength" - Amber sees no alternative but to take up arms as a vigilante in Overclocked, fighting the good fight. But while this agile girl is more than capable of kicking ass on her own, dashing through the air to make robots explode and dodge laser beams, she's by no means alone. Or rather, there's a whole crew working behind the scenes, even if in each level... she is very much alone.
Continue reading…

Indie MEGABOOTH Eagerly Awaiting PAX East and GDC 2019 Submissions, Right Now!

It's that time again - when developers trip over one another to get their game submitted to next year's Indie MEGABOOTH at PAX East and Game Developer's Conference (GDC), respsctively. Well okay, so that's a blatant lie, as such things are done digitally nowadays, but if not for that, I'm sure there would be absolute chaos, everyone rushing to... mail their floppies? Yeah. Let's go with that.
Continue reading…

Kitten Smack Impressions: With the Power of Sound, I Shall… Smack a Kitten Around?

The things we find amusing in video games can often be quite strange - and often repetitive - in nature. Ah, and you see, both of those most certainly apply to Kitten Smack, a game which has you... well, smacking a kitten around. Literally. At least you're not actually laying a finger on the poor feline (or its head, which is the only part of it that appears on-screen, rather), instead pushing it around the level with audible bursts. Yeah, I don't know - some weird magical thing called 'soundblasting'.
Continue reading…

Sunless Skies Update Brings Changes to Transform Its First Region With a Release Date

It's been a long time since The Reach was brought to Sunless Skies, being its very first region and all, so needless to say, an overhaul of sorts is kinda overdue. Which is exactly what this very update brings, and with it, a release date (or rather, "this is when the game will leave Early Access"). A lengthy journey is finally almost over... at which point the post-launch craze can begin!
Continue reading…

AI War 2 Early Access Launch Approaches, Sights Set On Reclaiming a Vast Galaxy

Almost nine years ago, the original AI War saw the light of day, and I dare say it was... glorious. So much in fact that a slew of expansions followed and heck, people still play it to this day! Oh, but most importantly, its popularity was so grand - much like the vast universe it contained - that a sequel had to be made. A sequel which quite soon will be on Steam (albeit in Early Access). Time to kick ass, take names and reclaim some galaxies, in AI War 2.
Continue reading…

Android! iOS! It’s Happening: Stardew Valley Is Getting Proper Groovy Mobile Ports

Stardew Valley fans have been enjoying harvesting crops, tending to farm animals, dug greedily and deeply in the mines, gone fishing, maybe even managed to move in with their SO, for a while now. On a multitude of platforms too, although none of them were mobile (as in, phones), which is a darn shame. Fortunately that's about to change, iOS port right around the corner and Android... well, it's taking a bit, but they should have it ready soon. Groovy stuff.
Continue reading…

Colony Simulator RimWorld Is About to Exit Early Access, AI Narration In Full Tow

Three survivors crash on a distant world. No, that is not the beginning of a joke. It is in fact quite the opposite, as that is how RimWorld begins... and from there it's up to you to ensure the safety and survival of this uncanny trio. How? Why, by creating a thriving colony, amidst forests, deserts, jungles and other uninhabitable areas, fending off hostile natives (read: giant insects, pirates and ancient killing machines) as you go about your daily business. Won't be easy, but at least it can soon be experienced in a non-Early Access state, which is bound to be rather lovely.
Continue reading…

The Gardens Between Review

Friendship can an amazing thing, but as The Gardens Between shows, it's rarely trouble-free. In spite of that, more often than not, it is still something worth pursuing, as finding that one close friend who'll grow to become part of your favorite memories is something truly spectacular. It is such exact memories of two best friends that this game strives to explore, prior experiences between the two revisited - good and bad alike - in the form of surreal puzzle-filled islands.
Continue reading…

Survive the Glitchy World of Heliophobia as an Amnesia-Struck Assassin

Were I to suddenly find myself alone on a plane, memories all but gone and instructed by someone to "kill the one with the initials 'J.R.'", I'd lose my damn mind; or whatever remained of it anyway. Heliophobia's protagonist is in that very situation though, and as if that wasn't bad enough, it seems everyone is out to kill you, crime syndicates and shadowy organizations constantly lurking in the shadows! Oh, waking nightmares are a thing too, but surely... it can't get any worse now, right? Right?!
Continue reading…

To Leave Awaits With a Flying Door in Search of Narrative-Driven Deeper Meaning

Dealing with depression is never easy, but you already knew that, and it seems the creator of To Leave does too. They did after all give its protagonist - a kid who's dealing with that very thing - a flying door, after all. I mean, it won't help him get rid of the thing(s) that plague him, but it will enable the completion of his plan, which is to... "harvest the souls of his homeworld so that everyone can leave this world and enter Heaven"? Wait, what?!
Continue reading…

The Cabinets of Doctor Arcana Awaits Around the Corner, Puzzles and Magic Aplenty

It's never a good idea to wander into a dark and eerie mansion on an even darker, more eerie, stormy night. Yet that's exactly what The Cabinets of Doctor Arcana's protagonist ends up doing, unknown at the time that nothing in this place is quite as it seems... or just how deadly this place is. For unless you, the player, somehow manage to solve every puzzle within, there shall be no escape, forever trapped inside Arcana Manor.
Continue reading…

JackQuest: The Tale of The Sword Set to Wield a Larger-Than-Life Metroidvania Blade

It's not often we see a kid (or teenager, I suppose) wielding an absolutely enormous sword in a 2D platformer, and in case that wasn't enough, funky fella also packs an equally oversized bow. How'd he get his hands on such wondrous weaponry, I wonder? How indeed. But there are more important matters at hand: Nara, his love, has been kidnapped by the nasty orc, Korg! Time for an exciting rescue mission, blade in hand, danger at every turn, in JackQuest: The Tale of The Sword!
Continue reading…

The Time For Battle With Seven Deadly Sins in Sinner: Sacrifice for Redemption Draws Near

The road to atonement is long, filled with nightmares of epic proportions, and more often than not, requires some form of sacrifice. Such is also the case with upcoming boss-battler, Sinner: Sacrifice for Redemption (I mean, it's right there in the title, ya know?), which has players take on... wait for it... the seven deadly sins. Yeah. Those things. Those... abominations. Those... sins. Oh, and it will be anything but easy.
Continue reading…

MAGS October Wants to Shrink Everything With Its “Miniature” Theme

They say that size doesn't matter. More often than not, this holds true... unless you look at this month's MAGS competition, at least. Which you really should, because, adventure games! I mean, they're not done yet of course, as no developer is that fast, but come end of October, surely. If you're only interested in playing that is - actual game makers need to get the gears grinding right now! So, gears grinding yet?
Continue reading…

Time For Some 6DoF Dueling as Multiplayer Shooter AS+CEND Hits Early Access

Omnidirectional combat is not a common thing in multiplayer shooters these days; even more so as most tend to focus around being, well, first-person… shooters. On the ground. With guns. As opposed to AS+CEND, which plays more like games of yesteryear – Descent, in particular – delivering combat with six degrees of freedom (translation: your avatar is a spaceship). Time for some fast and furious space duels!
Continue reading…

N1RV ANN-A: Cyberpunk Bartender Action Aims to Pour Drinks and Tell Stories… Soon!

Several years ago, stories were told as drinks were poured in VA-11 Hall-A: Cyberpunk Bartender Action. Good times were had by both its developer, those who picked up a copy and experienced a slice of post-dystopian bartending, as well as of course, denizens of said bar. Like that of its precursor, N1RV ANN-A: Cyberpunk Bartender Action aims to serve up equal amounts booze and narrative, although in a shiny new locale with even more varied drinks and new customers, this time around.
Continue reading…

Fight to Live, Live to Fight as The Banner Saga 3 Gets Survival Mode DLC

Earlier this year, The Banner Saga players finally got to experience the conclusion to the thrilling stategic trilogy in the form of The Banner Saga 3. A finale I have yet to experience, in spite of having finished both prior entries, and yet I am still quite excited at the prospect of a Survival Mode; even if it does come in the form of premium DLC for the third game. Still quite a groovy thing, though.
Continue reading…

Montreal Independent Games Festival (MIGF) Now Accepting Submissions

It's not every day I get to cover stuff from the great north (read: Canada), so when I saw that the Montreal Independent Games Festival was accepting submissions... immediately got to writing. Probably less interesting for non-Canadian residents though, but hey - the world is not as big as it used to, and a little trip never hurt anyone (although it might put a dent in their credit card, distance pending). So let's see what this one's all about, eh?
Continue reading…

My Brother Rabbit Creates a Surreal Fantasy World to Help an Ill Child Cope

In our world, clocks don't melt to the rhythm of passing time, mushrooms aren't giant and baobabs (a tree, essentially) don't float. Nowhere. It simply isn't a thing. But in My Brother Rabbit's imaginary world, created by the older brother of his ill sister, those and more can and will happen. Whether it's enough for the siblings to stay strong - in the real world - until the medication needed becomes available... remains to be seen. They will have the best kind of distraction during the wait, though.
Continue reading…

Across the U.S. in 52 Hours, Come Spring: Tracks Have Been Laid For Train Jam 2019

How does travelling from Chicago to San Francisco with a bunch of strangers on a train with little to no internet access (outside of poor cell coverage) sound? Strange? Oh right, forgot to mention that you'll be making video games during the entire thing, that it'll span a total of some 52 hours, and that... it's a thing called Train Jam. A thing that's scheduled to return, come spring 2019. Groovy stuff.
Continue reading…