Wraithkal: The Indie Gaming Corner
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FAR: Lone Sails Embarks On a Journey of Discovery Across… “a dried-out seabed”?

Back in 2016, I covered the reveal of FAR, fingers crossed that it would soon hit digital storefronts. As 2017 came and went, I was starting to lose faith. But then, out of nowhere, just yesterday... FAR - now FAR: Lone Sails - popped up on Steam, finally allowing curious explorers to set sail and experience the journey across, well, "a dried-out seabed" (according to its creator). Groovy stuff.
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May Your Joy-Cons Never Fail: The Warlock of Firetop Mountain is Coming to Switch

Hard to believe it's already been three years since Tin Man Games' reimagining of classic Fighting Fantasy gamebook, The Warlock of Firetop Mountain, was kickstarted; and the game's only gotten better since, courtesy of a mix of free updates and premium DLC. But that was then, this is now, Nintendo's latest console is kicking you-know-what, as I'm sure The Warlock of Firetop Mountain will too, come launch.
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At a Glance: Finalists of the 2017 XYZZY Awards (Second Round Voting!)

I know what you're thinking, and yes, I am addicted to all things interactive fiction. As such, with the first round of voting on the 2017 XYZZY Awards over... I'd be crazy not to let everyone know that... the second awaits! Time to hit the virtual booths again - or whatever you use for these things - and cast yet more votes. Your vote does matter! (No really, it does, and a lot at that.)
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Nintendo’s Getting Ready to Flood the Japanese Switch eShop With Indie Titles

There's crazy cooking shenanigans going on in Overcooked, the life of a farmer to live in Stardew Valley, and a crazy prison break-ish thingie happening in The Escapists 2. Very groovy stuff, but... eh, those games have nothing in common, right? Well as of late last week, they actually do, seeing how the lot was part of a recent reveal bound for the Japanese Switch eShop.
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Darkest Dungeon Set to Paint Unnerving Pictures Next Month With The Color of Madness

Just when you thought it was safe to return to the Darkest Dungeon, something like this happens. Then again, 'safe' isn't exactly a word associated with this particular gruesomely difficult RPG-ish experience - in a good way, if that makes any sense. And hey, it's only going to get better/worse (possibly both!) in this here upcoming expansion, The Color of Madness.
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Paint the Perfect Line in Trailblazers and Ride the Color to Slip Past the Competition

Most of the time, racing games are a bit of a mixed bag, either too afraid to try something new and different or... perhaps they lack that ever-important feeling when you hit the track at several hundred miles per hour. Far as I can tell, Trailblazers is both innovative and packs a punch in the immersive speed department too, what with its unique painting mechanic. Yes, painting. No joke.
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Get Tactical In Deep Space With the Steam Marines 2 Alpha

So, remember that brutal squad-based tactical space affair from what feels like an eternity ago, Steam Marines? Well, even if you don't/have yet to play it, I have a feeling you'll be just fine in Steam Marines 2; when you're not getting destroyed by nasty aliens or flushed out an airlock, that is, as I'm almost positive the sequel will be every bit as hardcore (and fun) as its precursor - when it's done.
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Let’s Get It Kickstarted: Backbone

In more than a few ways, the dystopian world of Backbone resembles ours, what with its corrupt politicians, citizens/society divided into classes and all that dreadful stuff. There is one key difference however: it's inhabited by anthropomorphic animals. At the heart of it all we find Howard Lotor, a private investigator who... well, has trouble fitting in, so to speak. Something tells me his next case is going to be a change for the better (maybe?).
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Board the HMS Fearful to Explore 19th Century Mars – With a Friend – In 39 Days to Mars

Sir Albert Wickes and The Right Honourable Clarence Baxter. Such odd names for this dynamic duo, one which is making their way to Mars as I write this. In the 19th century. What do you mean 'we're not in the 19th century anymore'? 39 Days to Mars is a video game. Kick back and enjoy the trippy, nonsensical, co-operative experience instead of nitpicking.
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Day Needs Saving? ’tis a Job For Captain Disaster in: The Trouble With Screeching Sapper Serpents

Good ol' Captain Disaster. At some point he'll hopefully be able to change his name. Yeah. Someday. I mean, for a character so du- down on his luck, he did plenty good(?) during Captain Disaster in: Death Has A Million Stomping Boots, precursor to Captain Disaster in: The Trouble With Screeching Sapper Serpents (what's with these long titles anyway?). And as fate would have it, the time has come for the captain to once more save the day - or die trying. We're doomed.
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Inked Breathes New Life Into Puzzle Platformers With Stunningly Vibrant Visuals

In most games, the protagonist comes from the mind of its creator - the developer, as it were. Not so with Inked, as here, the playable fella is drawn to life. By Adam, a comic book artist. A character on a piece of paper, and yet... very much alive. Just like his creator. Weird stuff for sure, and to top it off, our nameless hero (the protagonist, not the artist) is on a quest to find his lost love, Aiko. Aww.
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To the Core Again Impressions: …Are We Ever Actually Okay?

Safety has been quite the topic since... well, since mankind figured out how to communicate, really. We didn't live in caves because of the scenery after all, and quite frankly, it's still an issue today. Oh, and then there are events we'd like to forget, only our minds won't let us. Such is also the case for To the Core Again's protagonist, and he/she chooses to deal by way of a mirrored dimension. Spoiler: big mistake.
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Survivability in Twin-Stick Shooter Last Encounter Relies on Your Weapon Building Skills

In most cases, following a narrow escape from invading hostiles, death is inevitable. Inevitable and quite, you know, final. But in Last Encounter, cloning technology being a thing and all, the good guys (if they are in fact that?) are able to always keep at it, never afraid to push further into unknown space. And why should they be, when they are... clones? Just saying.
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Gotta Go Fast (and Drink Lots of Coffee) In Upcoming Super Hyperactive Ninja

While not a coffee-drinker myself, I can certainly see the appeal. Wait, no, I actually can't. Then again, so what? Super Hyperactive Ninja's protagonist absolutely loves that stuff, and that's what this is all about after all! In fact, he/she will do anything to get his/her hands on some boiling hot caffeinated beverage, taking on all sorts of deadly foes - massive bosses included - to... stay awake as long as possible.
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Cognition Episode 3: The Oracle Review

At this point I'm not sure how things could get any worse for Erica Reed. Six years ago she lost her brother to a ruthless killer, and more recently, gruesome events involving dismembered body parts occurred (no, really). Surely this is as bad as it gets, right? Wrong. Cognition Episode 3: The Oracle has barely begun before another mysterious case is thrown into her lap, triggered - to some extent - by her partner calling to say he'll be out of touch for a while... to check up on some old business. Yeah. Cue dramatic music and crank it up to eleven, because you-know-what is about to get real.
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Time Spent Not Playing STAY Might Have Dire Consequences For Its Protagonist

These days it's not uncommon for the protagonist of a video game to be knee-deep in you-know-what from the get-go. Quite the opposite in fact, but here's the thing: STAY takes that to a whole new level, what with its unique 'real-time' mechanic and all. I'm not just referring to time spent playing either, as the clock will keep ticking while the game isn't running! Tick-tock. Tick-tock...
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